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#pragma once
#include <queue>
#include <tuple>
#include <vector>
#include "../utility/rep.cpp"
template <class Select> std::vector<int> monotone_minima(const int row, const int column, const Select& select) {
std::vector<int> ret(row);
std::queue<std::tuple<int, int, int, int>> que;
que.emplace(0, row, 0, column);
while (!que.empty()) {
const auto [l, r, d, u] = que.front();
que.pop();
const int m = (l + r) / 2;
ret[m] = d;
for (const int i : rep(d + 1, u))
if (select(m, ret[m], i)) ret[m] = i;
if (l != m) que.emplace(l, m, d, ret[m] + 1);
if (m + 1 != r) que.emplace(m + 1, r, ret[m], u);
}
return ret;
}
#line 2 "algorithm/monotone_minima.cpp"
#include <queue>
#include <tuple>
#include <vector>
#line 2 "utility/rep.cpp"
#include <algorithm>
class Range {
struct Iter {
int itr;
constexpr Iter(const int pos) noexcept : itr(pos) {}
constexpr void operator++() noexcept { ++itr; }
constexpr bool operator!=(const Iter& other) const noexcept { return itr != other.itr; }
constexpr int operator*() const noexcept { return itr; }
};
const Iter first, last;
public:
explicit constexpr Range(const int first, const int last) noexcept : first(first), last(std::max(first, last)) {}
constexpr Iter begin() const noexcept { return first; }
constexpr Iter end() const noexcept { return last; }
};
constexpr Range rep(const int l, const int r) noexcept { return Range(l, r); }
constexpr Range rep(const int n) noexcept { return Range(0, n); }
#line 6 "algorithm/monotone_minima.cpp"
template <class Select> std::vector<int> monotone_minima(const int row, const int column, const Select& select) {
std::vector<int> ret(row);
std::queue<std::tuple<int, int, int, int>> que;
que.emplace(0, row, 0, column);
while (!que.empty()) {
const auto [l, r, d, u] = que.front();
que.pop();
const int m = (l + r) / 2;
ret[m] = d;
for (const int i : rep(d + 1, u))
if (select(m, ret[m], i)) ret[m] = i;
if (l != m) que.emplace(l, m, d, ret[m] + 1);
if (m + 1 != r) que.emplace(m + 1, r, ret[m], u);
}
return ret;
}